System Design Interview Roadmap

System Design Interview Roadmap

Web Sockets vs. Long Polling vs. Server-Sent Events - Real-Time Communication Patterns

May 03, 2025
∙ Paid

In today's interconnected world, real-time communication has become essential for many applications. Whether you're building a chat application, a live dashboard, or a collaborative document editor, selecting the right communication pattern can significantly impact your system's performance, scalability, and user experience.

Today, we'll dive into three key approaches for establishing real-time connections between clients and servers: WebSockets, Long Polling, and Server-Sent Events (SSE). Let's understand how each works, their strengths and limitations, and when to use them.

The Real-Time Communication Landscape

To grasp these patterns, we first need to understand the fundamental challenge: HTTP was originally designed for one-way, request-response communication. A client makes a request, the server responds, and the connection closes. This model doesn't naturally support servers pushing data to clients without being asked first.

Let's visualize how each pattern addresses this challeng…

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